Have some half finished 3D modelling.
I am quite proud of it, to say I have been using Maya (or any other 3D software) for a grand total of 3 days.
And if so, any of you know of any good Maya tutorials?
I want to learn for the sake of getting work in animation, which is dominated by 3D in my area. I’m not averse to putting some money down for a stellar learning resource but I have got to have some real faith in it for that.
Preferably I want something with basic projects to work through rather than just talking heads type thing.
Because commission queues are suffocating me and I want to try something else; it’s timed as per large, non-commissioned piece.
There’s a better explanation as to my reasoning and what i intend to use it for on the page, but the short version is that I feel like I produce very little of my ‘own’ work, or that when I do it’s half-assed due to needing to get onto commissions.
In case anyone wanted to see me acting a prat on camera.
Have a thing i wanna animate and made this as a basis for the motion. I spent the whole day setting up After Effects on my PC again so not even started animating ye… so posting it here to make the time a little more worthwhile.
I in do not actually know any swordplay, in case that’s not obvious.
Commission done for use on Breakfast Tee’s merchandise.
This is also now shirts, bags, sketchpads, laptop cases, tablet cases, phone cases etc.
Put up with permission of the commissioner, who is awesome.
Finally made this a shirt
+bags, mugs, pencil cases, notebooks, laptop and phone cases, tablet cases, etc

15 hours of animation… but totally worth it!
Moonsugar’s character “Paper Stars”!
Took another few hours to get it below 2MB








