Messy colouring of the raider i did recently to get me drawing again since havig to reinstall windows on a different drive.
Had to redo lineart to scale it up without losing quality.
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Messy colouring of the raider i did recently to get me drawing again since havig to reinstall windows on a different drive.
Had to redo lineart to scale it up without losing quality.
Dunno about you guys, but I see a very sexy future ahead of us all..
Edit: Bit of context for this one:
Drew it after thinking about how someone might perceive cybernetics on a partner.
The panels on her arms and legs are supposed to be sensors to allow more acute ‘touch’ feelings for sexual stimulation, along with the idea of having kept the skin, breasts and sexual organs despite that it’s clearly still electronic beneath.
Also wanted to show it with the scarring and make it look a bit more like a realistic potentiality.
Decided I needed a silly mascot for my non-pony animations and such.
came up with a sheepbot because Asimov.
She (insofar as a non-sentient, electric sheep can be a she) will be a lot more creepified and half-destroyed as the actual mascot. Woill have to think more on how that actually looks though. Probably use a very simple creepy version AND the original as two mascots.
So a friend asked me recently how to animate a jumping pony, so i went off on one in my stream on the basics of animation and how to go about a jump, with some examples. I just now opened Flash to find that the program had for some reason RECOVERED the file I threw away… so I figure I’ll post it here.
And here is the sourcefile! Which you may use ONLY for reference, please. It’s anything but perfect as I had to throw it together superfast on stream.
[Edit: Did a little annotating of the source file.]
have sketches of my non-alicorn characters.
1. Viktory horrifying her therapist, Noble Blue.
2. Danger Bound attempts to claim Paintblood’s bounty.
3. Copper Kohl last we saw her; About to be blown to smithereens.
(Also i’m still STREAMING) Finished.
Finally finished these two.
Not done with the commission yet; still got a much more basic piece to do to go with them c: